Welcome back gamers to episode 11! This week we have a few extra gamers (Trey, John, Jeremy, and Kim Dong Un) We had a few drinks in us before the recorded the show, so please excuse our rambling. In this episode we cover some interesting topics. We discuss some of our favorite memories from gaming, Nintendo’s short supply of limited edition goods, Ingress, and VR just to name a few. Enjoy and please shoot us a line a firstname.lastname@example.org. We would love to hear from you! Game ON!
Firstly, we apologize for the lateness of this episode. We got snowed in this past Thursday and Mike and I weren’t able to meet in one location to record. We didn’t want to record via Skype at lower quality, so we delayed this episode in order to meet up and record in our normal location.
In this episode we discuss Sega’s move to develop exclusively for mobile and PC, the possibilities of VR for the future of the industry in general and Sony’s Morpheus in particular, the expanded hardware market now available on Steam, the Unreal 4 engine becoming free, and much more.
In this episode we discuss the controversy around The Order 1886, tackle some critical news about a shift in Sony’s strategy, Nintendo’s third quarter results briefing, etc. which lead to an interesting conversation around the future of the industry at large. There is also the unsettling news related to gaming companies sharing customer info with the government; how does this bode for consumers like us and you? We also speculate about the details of some initially nerve-wracking news about our most anticipated title: Phantom Dust, in light of developer Darkside Games being cut from the project.
We didn’t even have time for Zordon’s watch List and Goldar’s Gold Mine! So much news and so little time!