Tag: Maxis

Episode 8: A Sega Shift, VR possibilities, and the expansion of Gaben’s Empire

Firstly, we apologize for the lateness of this episode. We got snowed in this past Thursday and Mike and I weren’t able to meet in one location to record. We didn’t want to record via Skype at lower quality, so we delayed this episode in order to meet up and record in our normal location.

In this episode we discuss Sega’s move to develop exclusively for mobile and PC, the possibilities of VR for the future of the industry in general and Sony’s Morpheus in particular, the expanded hardware market now available on Steam, the Unreal 4 engine becoming free, and much more.